Intimidate

From Wyvern's Talon
Jump to navigation Jump to search

Intimidate (CHA)

Use this skill to get a bully to back down or to make a prisoner give you the information you want. Intimidation includes verbal threats and body language.

Check: You can change others' behaviour with a successful check. The DC is typically 10 + the target's Hit Dice. Any bonuses that a target may have on saving throws against fear increase the DC.

Retry: Generally, retries do not work. Even if the initial check succeeds, the other character can only be intimidated so far, and a retry doesn't help. If the initial check fails, the other character has probably become more firmly resolved to resist the intimidator, and a retry is futile.

Special: If you have 5 or more ranks in Bluff, you get a +2 synergy bonus on Intimidate checks.