Incorporeal Enhancement
Revision as of 21:34, 12 August 2017 by Lee.purdie (talk | contribs) (Created page with "Necromancy [Evil] <bovd> '''Level:''' Sorcerer 3, Wizard 3<bovd> '''Components:''' V, S, M<bovd> '''Casting Time:''' 1 full round<bovd> '''Range:''' Close (25 ft. + 5 ft./2...")
Necromancy [Evil] <bovd> Level: Sorcerer 3, Wizard 3<bovd> Components: V, S, M<bovd> Casting Time: 1 full round<bovd> Range: Close (25 ft. + 5 ft./2 levels)<bovd> Target: One incorporeal undead/level<bovd> Duration: 24 hours<bovd> Saving Throw: None<bovd> Spell Resistance: No<bovd>
The undead affected by this spell gain a +1 deflection bonus to Armor Class, +1d8 bonus hit points, a +1 enhancement bonus on attack rolls, and a +2 bonus to turn resistance. Each of these enhancements doubles for every five caster levels, so that a 20th-level caster grants undead +4 to AC, +4d8 bonus hit points, +4 on attack rolls and +8 to turn resistance.