Mind Thrust
Revision as of 16:46, 12 August 2017 by Lee.purdie (talk | contribs) (Created page with "Attack Mode (Int)<br> '''Display:''' Me<br> '''Manifestation Time:''' 1 action<br> '''Range:''' Close (25 ft. + 5 ft./2 levels)<br> '''Target:''' One living creature<br> '''Du...")
Attack Mode (Int)
Display: Me
Manifestation Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature
Duration: Instantaneous
Saving Throw: Will negates (see text)
Power Resistance: No
Power Points: 1
The defender makes a Will save (DC 1d20 + manifester's Intelligence modifier + DC modifier). Psionic creatures are allowed to raise a psionic defense mode, which modifies the defender's Will save DC. Those who fail their saving throw take 1d2 points of temporary Intelligence damage. Nonpsionic creatures always enjoy a nonpsionic buffer against a psionic attack mode (see Table: Psionic Combat DC Modifiers). On a failed saving throw, nonpsionic creatures are stunned for 1d2 rounds.