Remove Paralysis

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Revision as of 16:19, 13 August 2017 by Lee.purdie (talk | contribs) (Created page with "Conjuration (Healing)<br> '''Level:''' Clr 2, Pal 2<br> '''Components:''' V, S<br> '''Casting Time:''' 1 action<br> '''Range:''' Close (25 ft. + 5 ft./2 levels)<br> '''Targets...")
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Conjuration (Healing)
Level: Clr 2, Pal 2
Components: V, S
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: Up to four creatures, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

The character can free one or more creatures from the effects of any temporary paralysis or from related magic, including a ghoul’s touch, a hold spell, or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus. The spell does not restore ability scores reduced by penalties, damage, or loss.