Difference between revisions of "Identify"
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Lee.purdie (talk | contribs) (Created page with "Divination<br> '''Level:''' Brd 1, Magic 2, Sor/Wiz 1<br> '''Components:''' V, S, M/DF<br> '''Casting Time:''' 8 hours<br> '''Range:''' Touch<br> '''Targets:''' Up to 1 touche...") |
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The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For a weapon, this will be the “plus” to attack and damage. | The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For a weapon, this will be the “plus” to attack and damage. | ||
If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified. | If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified. | ||
− | Arcane Material Components: | + | Arcane Material Components: A pearl worth at least 100 gp value. |
Latest revision as of 08:28, 13 August 2017
Divination
Level: Brd 1, Magic 2, Sor/Wiz 1
Components: V, S, M/DF
Casting Time: 8 hours
Range: Touch
Targets: Up to 1 touched object per level
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For a weapon, this will be the “plus” to attack and damage. If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified. Arcane Material Components: A pearl worth at least 100 gp value.