Difference between revisions of "Identify"

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(Created page with "Divination<br> '''Level:''' Brd 1, Magic 2, Sor/Wiz 1<br> '''Components:''' V, S, M/DF<br> '''Casting Time:''' 8 hours<br> '''Range:''' Touch<br> '''Targets:''' Up to 1 touche...")
 
 
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The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For a weapon, this will be the “plus” to attack and damage.   
 
The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For a weapon, this will be the “plus” to attack and damage.   
 
If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified.
 
If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified.
Arcane Material Components: Worth at least 100 gp value.
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Arcane Material Components: A pearl worth at least 100 gp value.

Latest revision as of 08:28, 13 August 2017

Divination
Level: Brd 1, Magic 2, Sor/Wiz 1
Components: V, S, M/DF
Casting Time: 8 hours
Range: Touch
Targets: Up to 1 touched object per level
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For a weapon, this will be the “plus” to attack and damage. If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified. Arcane Material Components: A pearl worth at least 100 gp value.