Difference between revisions of "Incorporeal Enhancement"
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− | Necromancy [Evil] | + | Necromancy [Evil] <br> |
'''Level:''' Sorcerer 3, Wizard 3<br> | '''Level:''' Sorcerer 3, Wizard 3<br> | ||
'''Components:''' V, S, M<br> | '''Components:''' V, S, M<br> |
Latest revision as of 21:35, 12 August 2017
Necromancy [Evil]
Level: Sorcerer 3, Wizard 3
Components: V, S, M
Casting Time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One incorporeal undead/level
Duration: 24 hours
Saving Throw: None
Spell Resistance: No
The undead affected by this spell gain a +1 deflection bonus to Armor Class, +1d8 bonus hit points, a +1 enhancement bonus on attack rolls, and a +2 bonus to turn resistance. Each of these enhancements doubles for every five caster levels, so that a 20th-level caster grants undead +4 to AC, +4d8 bonus hit points, +4 on attack rolls and +8 to turn resistance.