Difference between revisions of "Incorporeal Enhancement"
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Lee.purdie (talk | contribs) (Created page with "Necromancy [Evil] <bovd> '''Level:''' Sorcerer 3, Wizard 3<bovd> '''Components:''' V, S, M<bovd> '''Casting Time:''' 1 full round<bovd> '''Range:''' Close (25 ft. + 5 ft./2...") |
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− | Necromancy [Evil] <bovd> | + | Necromancy [Evil] <bovd> <br> |
− | '''Level:''' Sorcerer 3, Wizard 3< | + | '''Level:''' Sorcerer 3, Wizard 3<br> |
− | '''Components:''' V, S, M< | + | '''Components:''' V, S, M<br> |
− | '''Casting Time:''' 1 full round< | + | '''Casting Time:''' 1 full round<br> |
− | '''Range:''' Close (25 ft. + 5 ft./2 levels)< | + | '''Range:''' Close (25 ft. + 5 ft./2 levels)<br> |
− | '''Target:''' One incorporeal [[undead]]/level< | + | '''Target:''' One incorporeal [[undead]]/level<br> |
− | '''Duration:''' 24 hours< | + | '''Duration:''' 24 hours<br> |
− | '''Saving Throw:''' None< | + | '''Saving Throw:''' None<br> |
− | '''Spell Resistance:''' No< | + | '''Spell Resistance:''' No<br> |
The [[undead]] affected by this spell gain a +1 deflection bonus to Armor Class, +1d8 bonus hit points, a +1 enhancement bonus on attack rolls, and a +2 bonus to turn resistance. | The [[undead]] affected by this spell gain a +1 deflection bonus to Armor Class, +1d8 bonus hit points, a +1 enhancement bonus on attack rolls, and a +2 bonus to turn resistance. | ||
Each of these enhancements doubles for every five caster levels, so that a 20th-level caster grants [[undead]] +4 to AC, +4d8 bonus hit points, +4 on attack rolls and +8 to turn resistance. | Each of these enhancements doubles for every five caster levels, so that a 20th-level caster grants [[undead]] +4 to AC, +4d8 bonus hit points, +4 on attack rolls and +8 to turn resistance. |
Revision as of 21:34, 12 August 2017
Necromancy [Evil] <bovd>
Level: Sorcerer 3, Wizard 3
Components: V, S, M
Casting Time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One incorporeal undead/level
Duration: 24 hours
Saving Throw: None
Spell Resistance: No
The undead affected by this spell gain a +1 deflection bonus to Armor Class, +1d8 bonus hit points, a +1 enhancement bonus on attack rolls, and a +2 bonus to turn resistance. Each of these enhancements doubles for every five caster levels, so that a 20th-level caster grants undead +4 to AC, +4d8 bonus hit points, +4 on attack rolls and +8 to turn resistance.