Difference between revisions of "Incorporeal Enhancement"

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(Created page with "Necromancy [Evil] <bovd> '''Level:''' Sorcerer 3, Wizard 3<bovd> '''Components:''' V, S, M<bovd> '''Casting Time:''' 1 full round<bovd> '''Range:''' Close (25 ft. + 5 ft./2...")
 
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Necromancy [Evil] <bovd>
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Necromancy [Evil] <bovd> <br>
'''Level:''' Sorcerer 3, Wizard 3<bovd>  
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'''Level:''' Sorcerer 3, Wizard 3<br>  
'''Components:''' V, S, M<bovd>  
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'''Components:''' V, S, M<br>  
'''Casting Time:''' 1 full round<bovd>
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'''Casting Time:''' 1 full round<br>
'''Range:''' Close (25 ft. + 5 ft./2 levels)<bovd>
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'''Range:''' Close (25 ft. + 5 ft./2 levels)<br>
'''Target:''' One incorporeal [[undead]]/level<bovd>
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'''Target:''' One incorporeal [[undead]]/level<br>
'''Duration:''' 24 hours<bovd>
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'''Duration:''' 24 hours<br>
'''Saving Throw:''' None<bovd>
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'''Saving Throw:''' None<br>
'''Spell Resistance:''' No<bovd>
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'''Spell Resistance:''' No<br>
  
 
The [[undead]] affected by this spell gain a +1 deflection bonus to Armor Class, +1d8 bonus hit points, a +1 enhancement bonus on attack rolls, and a +2 bonus to turn resistance.
 
The [[undead]] affected by this spell gain a +1 deflection bonus to Armor Class, +1d8 bonus hit points, a +1 enhancement bonus on attack rolls, and a +2 bonus to turn resistance.
 
Each of these enhancements doubles for every five caster levels, so that a 20th-level caster grants [[undead]] +4 to AC, +4d8 bonus hit points, +4 on attack rolls and +8 to turn resistance.
 
Each of these enhancements doubles for every five caster levels, so that a 20th-level caster grants [[undead]] +4 to AC, +4d8 bonus hit points, +4 on attack rolls and +8 to turn resistance.

Revision as of 21:34, 12 August 2017

Necromancy [Evil] <bovd>
Level: Sorcerer 3, Wizard 3
Components: V, S, M
Casting Time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One incorporeal undead/level
Duration: 24 hours
Saving Throw: None
Spell Resistance: No

The undead affected by this spell gain a +1 deflection bonus to Armor Class, +1d8 bonus hit points, a +1 enhancement bonus on attack rolls, and a +2 bonus to turn resistance. Each of these enhancements doubles for every five caster levels, so that a 20th-level caster grants undead +4 to AC, +4d8 bonus hit points, +4 on attack rolls and +8 to turn resistance.