Difference between revisions of "Balance"
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|style="text-align:center;" | +5* | |style="text-align:center;" | +5* | ||
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+ | Modifiers marked with * are cumulative; if both apply, use both. | ||
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+ | '''Being Attacked while Walking a Tightrope:''' Attacks against you are made as if you were off balance: They gain a +2 attack bonus, and you lose your Dexterity bonus to AC, if any. If you have 5 or more ranks in Balance, then you can retain your Dexterity bonus to AC (if any) in the face of attacks. If you take damage, you must make a check again to stay on the tightrope. | ||
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+ | '''Accelerated Movement:''' You can try to walk a precarious surface more quickly than normal. If you accept a -5 penalty, you can move your full speed as a move-equivalent action. (Moving twice your speed in a round requires two checks.) | ||
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+ | '''Special:''' If you have 5 or more ranks in [[Tumble]], you get a +2 synergy bonus on Balance checks. |
Revision as of 20:18, 19 August 2017
Balance (Dex; Armour Check Penalty)
You can keep your balance while walking on a tightrope, a narrow beam, a ledge or an uneven floor.
Check: You can walk on a precarious surface as a move-equivalent action. A successful check lets you move at half your speed along the surface for 1 round. A failure means that you can't move for 1 round. A failure by 5 or more means that you fall. The difficulty varies with the surface:
Surface | DC |
---|---|
7-12 inches wide | 10 |
2-6 inches wide | 15 |
Less than 2 inches wide | 20 |
Uneven floor | 10 |
Surface angled | +5* |
Surface slippery | +5* |
Modifiers marked with * are cumulative; if both apply, use both.
Being Attacked while Walking a Tightrope: Attacks against you are made as if you were off balance: They gain a +2 attack bonus, and you lose your Dexterity bonus to AC, if any. If you have 5 or more ranks in Balance, then you can retain your Dexterity bonus to AC (if any) in the face of attacks. If you take damage, you must make a check again to stay on the tightrope.
Accelerated Movement: You can try to walk a precarious surface more quickly than normal. If you accept a -5 penalty, you can move your full speed as a move-equivalent action. (Moving twice your speed in a round requires two checks.)
Special: If you have 5 or more ranks in Tumble, you get a +2 synergy bonus on Balance checks.