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	<id>https://wyvernstalon.co.uk/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Vampiric_Touch</id>
	<title>Vampiric Touch - Revision history</title>
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	<updated>2026-06-18T05:09:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wyvernstalon.co.uk/mediawiki/index.php?title=Vampiric_Touch&amp;diff=972&amp;oldid=prev</id>
		<title>Lee.purdie: Created page with &quot;Necromancy&lt;br&gt; '''Level:''' Sor/Wiz 3&lt;br&gt; '''Components: V''' S&lt;br&gt; '''Casting Time:''' 1 action&lt;br&gt; '''Range:''' Touch&lt;br&gt; '''Target:''' Living creature touched&lt;br&gt; '''Durati...&quot;</title>
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		<updated>2017-08-12T21:30:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Necromancy&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Level:&amp;#039;&amp;#039;&amp;#039; Sor/Wiz 3&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Components: V&amp;#039;&amp;#039;&amp;#039; S&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Casting Time:&amp;#039;&amp;#039;&amp;#039; 1 action&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; Touch&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Target:&amp;#039;&amp;#039;&amp;#039; Living creature touched&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Durati...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Necromancy&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' Sor/Wiz 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Components: V''' S&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time:''' 1 action&amp;lt;br&amp;gt;&lt;br /&gt;
'''Range:''' Touch&amp;lt;br&amp;gt;&lt;br /&gt;
'''Target:''' Living creature touched&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration:''' Instantaneous/1 hour (see text)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Saving Throw:''' None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spell Resistance:''' Yes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The character must succeed at a melee touch attack. The character's touch deals 1d6 points of damage per two caster levels (maximum 10d6). The character gains temporary hit points equal to the damage the character inflicts. However, the character can’t gain more than the subject’s current hit points +10, which is enough to kill the subject. The temporary hit points disappear 1 hour later.&lt;/div&gt;</summary>
		<author><name>Lee.purdie</name></author>
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