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	<id>https://wyvernstalon.co.uk/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Regenerate_Light_Wounds</id>
	<title>Regenerate Light Wounds - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wyvernstalon.co.uk/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Regenerate_Light_Wounds"/>
	<link rel="alternate" type="text/html" href="https://wyvernstalon.co.uk/mediawiki/index.php?title=Regenerate_Light_Wounds&amp;action=history"/>
	<updated>2026-05-03T20:08:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.5</generator>
	<entry>
		<id>https://wyvernstalon.co.uk/mediawiki/index.php?title=Regenerate_Light_Wounds&amp;diff=1545&amp;oldid=prev</id>
		<title>Lee.purdie at 19:23, 2 May 2018</title>
		<link rel="alternate" type="text/html" href="https://wyvernstalon.co.uk/mediawiki/index.php?title=Regenerate_Light_Wounds&amp;diff=1545&amp;oldid=prev"/>
		<updated>2018-05-02T19:23:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:23, 2 May 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The subject heals 1 hit point per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The subject heals 1 hit point per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Regenerate &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;light&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;wounds does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Regenerate light wounds does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The effects of multiple regenerate spells do not stack, only the highest-level effect applies.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The effects of multiple regenerate spells do not stack, only the highest-level effect applies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Applying a second regenerate spell of equal level extends the first spells duration by the full duration of the second spell.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Applying a second regenerate spell of equal level extends the first spells duration by the full duration of the second spell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Lee.purdie</name></author>
	</entry>
	<entry>
		<id>https://wyvernstalon.co.uk/mediawiki/index.php?title=Regenerate_Light_Wounds&amp;diff=1100&amp;oldid=prev</id>
		<title>Lee.purdie: Created page with &quot;Conjuration (Healing) &lt;br&gt; '''Level:''' Cleric 1, Druid 1&lt;br&gt;  '''Components:''' V, S&lt;br&gt;  '''Casting Time:''' 1 action&lt;br&gt; '''Range:''' Touch&lt;br&gt; '''Target:''' Living creatur...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wyvernstalon.co.uk/mediawiki/index.php?title=Regenerate_Light_Wounds&amp;diff=1100&amp;oldid=prev"/>
		<updated>2017-08-13T17:24:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Conjuration (Healing) &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Level:&amp;#039;&amp;#039;&amp;#039; Cleric 1, Druid 1&amp;lt;br&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Components:&amp;#039;&amp;#039;&amp;#039; V, S&amp;lt;br&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Casting Time:&amp;#039;&amp;#039;&amp;#039; 1 action&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; Touch&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Target:&amp;#039;&amp;#039;&amp;#039; Living creatur...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Conjuration (Healing) &amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' Cleric 1, Druid 1&amp;lt;br&amp;gt; &lt;br /&gt;
'''Components:''' V, S&amp;lt;br&amp;gt; &lt;br /&gt;
'''Casting Time:''' 1 action&amp;lt;br&amp;gt;&lt;br /&gt;
'''Range:''' Touch&amp;lt;br&amp;gt;&lt;br /&gt;
'''Target:''' Living creature touched&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration:''' 10 rounds + 1 round/level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Saving Throw:''' Will negates (harmless)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spell Resistance:''' Yes (harmless)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a touch of your hand, you boost the subject's life energy, granting him or her the fast healing ability for the duration of the spell.&lt;br /&gt;
This healing applies only to damage sustained during the spell's duration, not to that from previous injuries.&lt;br /&gt;
&lt;br /&gt;
The subject heals 1 hit point per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time.&lt;br /&gt;
Regenerate [[light]] wounds does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts.&lt;br /&gt;
The effects of multiple regenerate spells do not stack, only the highest-level effect applies.&lt;br /&gt;
&lt;br /&gt;
Applying a second regenerate spell of equal level extends the first spells duration by the full duration of the second spell.&lt;/div&gt;</summary>
		<author><name>Lee.purdie</name></author>
	</entry>
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