<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://wyvernstalon.co.uk/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Animal_Affinity</id>
	<title>Animal Affinity - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wyvernstalon.co.uk/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Animal_Affinity"/>
	<link rel="alternate" type="text/html" href="https://wyvernstalon.co.uk/mediawiki/index.php?title=Animal_Affinity&amp;action=history"/>
	<updated>2026-06-18T01:00:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.5</generator>
	<entry>
		<id>https://wyvernstalon.co.uk/mediawiki/index.php?title=Animal_Affinity&amp;diff=1596&amp;oldid=prev</id>
		<title>Lee.purdie at 18:24, 27 May 2019</title>
		<link rel="alternate" type="text/html" href="https://wyvernstalon.co.uk/mediawiki/index.php?title=Animal_Affinity&amp;diff=1596&amp;oldid=prev"/>
		<updated>2019-05-27T18:24:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:24, 27 May 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You forge a psychometabolic affinity with a chosen kind of animal (&amp;quot;animal&amp;quot; is a creature type defined in the ''Monster Manual''), from which you emulate one ability score.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You forge a psychometabolic affinity with a chosen kind of animal (&amp;quot;animal&amp;quot; is a creature type defined in the ''Monster Manual''), from which you emulate one ability score.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can emulate only one ability score per manifestation of animal affinity, although multiple manifestations can affect you, as long as each emulates different ability scores. Any of the six ability scores can be enhanced in this fashion. You can increase your own ability score by a maximum of 1d4+1 points. Thus, if you have a Dexterity of 10, you could raise it to a maximum of 15 (on a good roll). The new ability score takes the place of your own for the duration of the power.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can emulate only one ability score per manifestation of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;animal affinity&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;, although multiple manifestations can affect you, as long as each emulates different ability scores. Any of the six ability scores can be enhanced in this fashion. You can increase your own ability score by a maximum of 1d4+1 points. Thus, if you have a Dexterity of 10, you could raise it to a maximum of 15 (on a good roll). The new ability score takes the place of your own for the duration of the power.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You cannot emulate gross physical qualities such as wings, claws, fangs, and related anatomies, but you do take on some subtle characteristics of the chosen animal, at the DM's discretion.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You cannot emulate gross physical qualities such as wings, claws, fangs, and related anatomies, but you do take on some subtle characteristics of the chosen animal, at the DM's discretion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff::1.12:old-1595:rev-1596 --&gt;
&lt;/table&gt;</summary>
		<author><name>Lee.purdie</name></author>
	</entry>
	<entry>
		<id>https://wyvernstalon.co.uk/mediawiki/index.php?title=Animal_Affinity&amp;diff=1595&amp;oldid=prev</id>
		<title>Lee.purdie: Created page with &quot;Psychometabolism (Str)&lt;br&gt; '''Level:''' Psion 2/Psychic Warrior 2&lt;br&gt; '''Display:''' Ma&lt;br&gt; '''Manifestation Time:''' 1 action&lt;br&gt; '''Range:''' Personal&lt;br&gt; '''Target:''' You&lt;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wyvernstalon.co.uk/mediawiki/index.php?title=Animal_Affinity&amp;diff=1595&amp;oldid=prev"/>
		<updated>2019-05-27T18:22:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Psychometabolism (Str)&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Level:&amp;#039;&amp;#039;&amp;#039; Psion 2/Psychic Warrior 2&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Display:&amp;#039;&amp;#039;&amp;#039; Ma&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Manifestation Time:&amp;#039;&amp;#039;&amp;#039; 1 action&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; Personal&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Target:&amp;#039;&amp;#039;&amp;#039; You&amp;lt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Psychometabolism (Str)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' Psion 2/Psychic Warrior 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''Display:''' Ma&amp;lt;br&amp;gt;&lt;br /&gt;
'''Manifestation Time:''' 1 action&amp;lt;br&amp;gt;&lt;br /&gt;
'''Range:''' Personal&amp;lt;br&amp;gt;&lt;br /&gt;
'''Target:''' You&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration:''' 1 hour/level (D)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Power Points:''' 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You forge a psychometabolic affinity with a chosen kind of animal (&amp;quot;animal&amp;quot; is a creature type defined in the ''Monster Manual''), from which you emulate one ability score. &lt;br /&gt;
&lt;br /&gt;
You can emulate only one ability score per manifestation of animal affinity, although multiple manifestations can affect you, as long as each emulates different ability scores. Any of the six ability scores can be enhanced in this fashion. You can increase your own ability score by a maximum of 1d4+1 points. Thus, if you have a Dexterity of 10, you could raise it to a maximum of 15 (on a good roll). The new ability score takes the place of your own for the duration of the power. &lt;br /&gt;
&lt;br /&gt;
You cannot emulate gross physical qualities such as wings, claws, fangs, and related anatomies, but you do take on some subtle characteristics of the chosen animal, at the DM's discretion.&lt;/div&gt;</summary>
		<author><name>Lee.purdie</name></author>
	</entry>
</feed>